Wednesday, October 28, 2009

Digital Penguins

Some 750,000 British children aged between 6 and 14 are estimated to inhabit Club Penguin, the brainchild of two Canadian entrepreneurs who as parents became frustrated with the lack of the options for kids who wanted to play computer games but also meet friends online.

http://technology.timesonline.co.uk/tol/news/tech_and_web/article3831738.ece


This game seems to prove that people are becoming more open minded when it comes to interaction online. These games encourage people to let their kids interact with other kids on games for children. This would most likely make kids have better social skills and be more open-minded since they can interact with a wide variety of other children from all over the world. After looking around, I saw that the market for children’s Massively Multiplayer Online games is actually booming. There are many games, and surprisingly on some games a good percentage of the gamers are female. This could mean that since these games are being introduced so early on in young people’s lives, there will be more girls that like video games. This could lead to gamers of the future no longer be the stereotyped nerdy kids that hole up in their basement and never have girlfriends.

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